It's good for a first attempt at game-making.
keep working at developing those skills, maybe work on something a little more ambitious or work on the aesthetics
great kids game! really well made all around. love all the features you guys threw in there add some more pictures!
It's great but you still have some bugs to sort out. Namely the AOE tower description and the fact that upgrading towers doesnt cost anything, it simply states the cost to be 0 and obstructs the upgrade button. So essentially just formatting stuff. Other than that it's a well made tower defense, nicely done! I love unity and hope chrome will support it again soon
well done! only suggestions for improvement are you should spell-check it and format the letters more clearly, looks like you have unnecessary spaces. Also, the duke nukem question is oddly phrased.
Also the size of the game doesnt fit the box, its scrunched up in the upper left corner and the rest is black.
But i like the game. good questions, randomly given to keep it interesting.
Unclosable overlay ad makes it impossible to play.
Thoroughly enjoyable. I like minimalistic games that manage to do lots with little. Not to say you didn't put much effort into this. I love the future-noir background. Very bladerunner. If you haven't already you should check out Gemini Rue, similar themes, and a great game. It too uses a future, space-noir setting.
Great work. Keep pumpin these out! The writing was pretty damn good! I'd love to see a sequel.
fantastic. since I started watching madness and played madness interactive, it was almost a decade ago and I was a wee lad, i never dreamed something like this possible. great game that I still keep coming back to play. Is there an episode 2 in the works? maybe some more content? because the story bits and arena so far are really entertaining. 1.5 blew me away. keep up the good work.
great game! i love the idea and implementation. a classic twist on the old escape genre. never could figure out what the root was for. lol, although im assuming since nobody died that it has no use. nonetheless, great job.
I really like all the elements of this game. various endings, simple implementation, and still the art manages to provide a tickling aura of darkness, intrigue, and loneliness.
keep games like this coming!
an old an solid concept implemented relatively well. id recommend better music. gets pretty repetitive and quickly, and as the levels become more demanding, you start to lose interest for lack of reward other than seeing your masterfully sliced cardboard filled in with pretty colors.
my only other complaint is that you can't slice through your own lines which seems odd to me.
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